The Magic Encyclopedia index (m) 


index item with this background taken from the LEXICON
by Harvey Heinz and John R Hendricks
for purchasing details see: http://www.magicsquares.net/BookSale.htm 

M^{2}ply  Special condition within a magic square.  
Magic circle  2dimensional magic hypercircle  
Magic Beam  3 dimensional magic hyperbeam  
Magic Carpet  Grogono"s view of latin squares  
Relevant Webpage 
Magic Squares by "Grog" 

Magic Cube  3 dimensional magic hypercube  
Magic diamond  A magic square tilted by 45^{o}  
Magic Hyperbeam examples (Aale de Winkel) 
rectangular shaped figure in hyperspace several amounts of numbers in all directions 

Authors Webpages  Magic Beam  
related Webpages  (not yet compiled)  
related subjects 
Magic Beam Magic Rectangle Magic Hypercube 

Magic Hypercube (Aale de Winkel) 
rectangular shaped figure in hyperspace equal amount of numbers in all directions 

Authors Webpages 
Magic HyperCube Magic Squares and Cubes 

related Webpages 
many a website are around below just a few of them: (M.Suzuki"s) Directory listing of pages on magic squares and cubes. Harvey Heinz site on "magic stars squares and other subjects" 

related subjects 
Magic Hyperbeam Magic Squares Magic Cubes 

Magic Hyperline Figure (Aale de Winkel) 
figures consisting of lines in hyperspace  
Authors Webpages  Magic Line Figures  
related Webpages  NOVEL SUBJECT (not yet investigated)  
related subjects 
Perimeter Magic Polygons Magic Stars 

Magic line diagrams 
Lines connecting centers of npoints in a magic object (sequentially by npoint occupying number) 

Magic Object (Generalized) (Aale de Winkel) 
General framework for handling magic numeric objects  
Authors Webpages  Generalized Magic Objects  
related Webpages 
VectorSpace Module 

related subjects 
Magic Vector Space all other discussed items 

Magic Polygon 
Symmetrical shaped magic hyperline figure (without line crossings) 

Magic Product  the magic constant in a multiplication magic object  
see also 
Multiplication(object) Qualifications 

Magic Quotient  the magic constant in a division magic object  
see also 
Division Qualifications 

Magic Ratio 
the fraction of magic items lines in all items the "items" needs to be specified when appropriate 

see also 
ragonal Ratio Ratio Qualification 

Magic Ring (Aale de Winkel) 
Order 2k ring around order 2(k1) square  
Magic Remainder  the magic constant in a subtraction magic object  
see also 
Subtraction Qualifications 

Magic Square  2 dimensional magic hypercube  
Magic Series Theory of Magic Series (Walter Trump (pdf file)) 
selction of n number summing to the magic sum  
see also  Magic sum  
Magic Sum  the magic constant in a addition magic object  
see also 
Addition Qualifications 

Magic Star 
Symmetrical shaped magic hyperline figure (with line crossings) 

Magic Vector Space 
A Generalized Magic Object which poses the magic condition on an object with real numbers 

Main nagonal 
nagonal of the hypercube starting from the (0) to the (m1) position (authors note: some are using this term for all the (nonbroken) hypernagonals) 

Mapping  The isomorphisms between two hyperobjects  
Models (Aale de Winkel) 
Mathematical models.  
pMultiMagic (Aale de Winkel) 
Special Magic Feature, where the figure also sums when numbers are raised to the powers uptil p  
Authors Webpages 
Magic HyperCube (MultiMagic) Magic Squares and Cubes (theory multimagic) 

relevant Webpages 
multimagie.com 

bimagic trimagic tetramagic pentamagic 
2MultiMagic 3MultiMagic 4MultiMagic 5MultiMagic 

pMultiplet object  a set of p objects which share conditions  
see also 
paired magic squares paired magic hypercubes 

paired object triplet object quartet object 
using 2 objects using 3 objects using 4 objects 

Multiplet Permutation  A perumutation that splits up into parts with the same sum  
see also 
Panmagic squares of compound orders Permutation 

Multiplication (object) 
successive numbers are multiplied to each other  
The "Product" of each line (x_{0} .. x_{n1}) is correctly stated by: P = f_{n1}; f_{i} = x_{i} * f_{i1}; i = 1..n1; f_{0} = x_{0} 

see also 
Addition Division Subtraction Qualification 

Multiplication (Aale de Winkel) (procedure) 
Multiplication of two hypercubes  
Authors Webpages 
Magic HyperCube Magic Squares and Cubes 

relevant Webpages  (A.Adler"s) Magic Squares: "Multiplication" in a new context  
Multiplication of Rectangles (Aale de Winkel) 
Describes multiplication of rectangles especially "Normal Rectangles" 

see also 
Generating Squares Dynamic Numbering 